Hedier Animation Studio

<< [1.2.3 Compilation]


Metadata is pretty standard among most programs, we use it in three places, these are outlined below. Metadata objects can include references in their value section, for example: KeyName: ^[FILE]/[KeyName] The FILE must be in the omd directory of the project.

PROJECT.omd, this is the metadata for the entire project, there are only a few required objects:

This is usually created by the implementation you're using

Scene and Frame Metadata, this is stored as described in 1.2.2 Project Structure. These relate to individual scenes and frames, keys below: