Playthrough
The most significant concept of Hedier is the playing of actual projects, it follows a step-by-step process, which is outlined below.
This must occur on a wait time of, by default, 1000/14 milliseconds. Which demonstrates that this occurs so that 14 frames are shown a second. This can be altered, however default and standard playback is 14 frames per second.
It has not been seen to be significantly heavy operation playing and loading scenes, however loading a project with 500+ scenes, each containing 999 frames, can become memory intensive. Our requirements for Hedier are usually 4 CPU-cores (Hedier is not multicore) and 8GB of RAM. Projects (as you will learn in 1.2) do not take up significant room, only are a complex web of folders and files.